Typed Event Emitter class which can act as a Base Model for all our model and communication events. This makes it much easier for us to distinguish between events, as we now need to properly type this, so that our events are not stringly-based and prone to silly typos.

Type parameters:

  • Events - List of all events emitted by this TypedEventEmitter. Normally an enum type.
  • Arguments - A ListenerMap type providing mappings from event names to listener types.
  • SuperclassArguments - TODO: not really sure. Alternative listener mappings, I think? But only honoured for .emit?

Hierarchy (view full)

Constructors

Properties

roomId: string

Accessors

Methods

  • Process Beacon locations Emits BeaconEvent.LocationUpdate

    Parameters

    Returns void

  • Monitor liveness of a beacon Emits BeaconEvent.LivenessChange when beacon expires

    Returns void

  • Removes all listeners, or those of the specified event.

    It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).

    Parameters

    Returns this

    a reference to the EventEmitter, so that calls can be chained.